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Swamp Spiders - Round 2

Started by Eclecticon, Jul 12, 2022, 09:34 PM

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Eclecticon

Situation: Can the Fellowship survive an ambush in the swampy lowlands of Mirkwood, or will they perish far from home and their loved ones? 

Combat Advantage dice:
• Arbogast 1/1
• Esgalwen 1/1
• Grimbeorn 1/1
• Hathcyn 2/2

Situation Modifiers:
• The spiders have the initiative. 
• Arbogast has fallen, and until he rises (taking a round) he receives no bonus to his Parry score from his stance. 

Physical Modifiers (complications):
• N/A 

PC/NPC  :+~:PARRY  :<>:ARMOUR  :vv:HOPE  :<3:END  :-X-:STANCE  :##:STATUS
Arbogast
Esgalwen
Grimbeorn
Hathcyn
• 9 (:<|: +3)
• 9
• 4 (:<|: +4)
• 4 (Great Strength +3)
• 2d (:C|: +4)
• 1d (:C|: n/a)
• 2d (:C|: n/a)
• 3d (:C|: n/a)
• 7/16
• 9/14
• 8/12
• 10/13
• 14/26
• 27/27
• 20/31
• 17/29
N/A
Forward
Defensive
Forward
WEARY
WEARY
WEARY
WEARY, WOUNDED

ENEMY  :+~:PARRY  :<>:ARMOUR  :@:HATE  :<3:END  :csu:NOTES
Greenish spider
Hairier spider
Russet spider
Spider with a missing leg
Mud-coloured spider
Larger spider
 
• 4
• 4
• 4
• 4
• 4
• 4
 
• 2d
• 2d
• 2d
• 2d
• 2d
• 2d
 
• 0/2
• 0/2
• 2/2
• 0/2
• 2/2
• 2/2
 
• 0/12
• 0/12
• 12/12
• 0/12
• 3/12
• 12/12
 
:x:
:x:
• vs Esgalwen
:x:
• vs Grimbeorn
• vs Arbogast
 

STANCES
:-X-:Forward
- action order 1

Close combat
TN 6+ parry
Forward
Maneuvers
:-->:Open
- action order 2

Close combat
TN 9+ parry
Open
Maneuvers
:<|:Defensive
- action order 3

Close combat
TN 12+ parry
Defensive
Maneuvers
:<->:Rearward
- action order 4

Ranged combat
TN 12+ parry
Must be 2 other PC's
in Close Combat; May not
use if outnumbered 2:1

Rearward
Maneuvers
:<>:From any Stance

Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level of opponents Athletics roll.
On success, may safely flee from the scene of combat
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Scuttling briefly away from Esgalwen's blade, the greenish spider launches itself bodily at the Ranger, the impact knocking her sideways as she struggles both to keep her face and throat from the thing's dreadful mouth-parts and to pull Nimronyn into a position where its length might aid her.  The spiders facing Grimbeorn and Hathcyn are more circumspect, skittering to high positions before turning their spinnerets upon the two Beornings, clearly hoping to bring them down as they have done their cousin. 

Arbogast, meanwhile, has ceased to fashion intelligible words but gives only grunts and growls as he thrashes his body too and fro beneath the assailing of the greenish spider's two compatriots, and a third, larger specimen that leaps gladly into the opening presented by its momentary distraction. 


:ooc: A bunch of attack rolls!  I'm going to group these according to who they're directed against:
Greenish spider (vs Esgalwen)
:00: 1d12 : 9, total 9
Rolled 2d6+3 : 1, 1 + 3, total 5


Spider with a missing leg (vs Hathcyn)
:00: 1d12 : 12, total 12
Rolled 2d6+3 : 6, 2 + 3, total 11


Mud-coloured spider (vs Grimbeorn)
:00: 1d12 : 4, total 4
Rolled 2d6+3 : 3, 2 + 3, total 8


Hairier, Russet and Larger spiders (vs Arbogast)
:00: 1d12 : 11, total 11
Rolled 2d6+3 : 1, 6 + 3, total 10

:00: 1d12 : 2, total 2
Rolled 2d6+3 : 3, 2 + 3, total 8

:00: 1d12 : 6, total 6
Rolled 2d6+3 : 1, 1 + 3, total 5
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: Esgalwen loses three Endurance points, mostly from the thump of a pig-sized spider into her body, but Hathcyn and Grimbeorn escape being entangled.  Arbogast loses 12 Endurance from a series of stings, and has to make a Protection roll vs TN 14:
:00: 1d12 : 2, total 2
Rolled 2d6+4 : 6, 3 + 4, total 13
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

GandalfOfBorg

Grimbeorn gets a little more brave with his tactics, moving in such a fashion to take down the spider he previously attacked and hairy one against Arbogast.

 :ooc: Stance: Open Stance, Action: Twin Strike, Advantage die
 :00:
Axes (Mud) -  1d12 : 3, total 3
Rolled 2d6 : 2, 5, total 7

 :00:
Axes (Hairy) -  1d12 : 4, total 4
Rolled 2d6 : 4, 6, total 10

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

GandalfOfBorg

 :ooc: Would a Hope take down Mud?
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Eclecticon

#6
:ooc: It certainly would - you're only two off the TN. 

EDIT: I'll hold off spending the point unless you explicitly say that's what you want to do. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

The spider skittered away into the trees :ooc:  but Hathcyn was not called the Longspear in jest.

Standing in the mire he growled and attempted to strike again.

Rolled 1d12 : 6, total 6

Rolled 4d6 : 2, 2, 5, 5, total 14


 :ooc: where did we land on weary affecting protection tests or not? I seem to remember this came up. Since its based on the armor itself and not an attribute I dont see how it should.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

:ooc: I don't recall when we last talked about it, or what the conclusion was, but I agree with Tom. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Not fast enough can the spider flee before Hathcyn's spear pierces it through and it dies, legs and mandibles still twitching, spitted upon the shaft.  Nearby, Bear Claw splits the head of a long- and thick-haired spider as it looks up - too late! - from Arbogast's struggling form, and then is lifted by Grimbeorn once more as he considers the mud-coloured beast he has already knocked clear. 

Arbogast, his body stuck and stung and his helm still ringing with repeated blows, kicks and thrashes mightily, hoping against hope to wriggle his way free of the still-sticky threads that bind him. 


:ooc: Arbogast is going to try an Athletics roll (TN 17) to free himself, 'cause yeah that's likely to work:
:00: 1d12 : 7, total 7
Rolled 2d6 : 6, 4, total 10
 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: Holy crap I did not expect that!
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: Per the Core rules:

As long as a hero is Weary, all the Success dice he rolls for any test that end up giving a result of 1, 2 or 3 (the outlined numbers) are considered to have rolled a 0 instead.

I think I agree it is about armor and it should not be affected, but then again, is it about armor or being able to also dodge?
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Esgalwen swings Nimronyn down again.

:ooc: Esgalwen's Parry should be 9 in  :-X-: Stance. I don't think she lost any :<3:.

TN 10 longsword 4d
:00: 1d12 : 11, total 11
Rolled 4d6 : 1, 1, 6, 3, total 11

:dmg: 12   edge: 8   injury: 18
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

Quote from: tomcat on Jul 13, 2022, 12:52 AM:ooc: Esgalwen's Parry should be 9 in  :-X-: Stance. I don't think she lost any :<3:.
:ooc: Wasn't the Parry bonus from her Skirmisher ability, which you suggested shouldn't apply?

Also - Matt?  Got an opinion on the Hope thing?
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet