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Wrath of the Weaver - Round 3

Started by Eclecticon, Jun 23, 2022, 08:04 PM

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Eclecticon

Situation: Having awoken one of the three Great Spiders of Mirkwood, the Fellowship of the Helm are fighting for their lives! 

Combat Advantage dice:
• Arbogast 0/2
• Esgalwen 1/1
• Grimbeorn 1/1
• Hathcyn 0/0

Situation Modifiers:
• The companions have the initiative.
• All anchor strands have been severed. 

Physical Modifiers (complications):
• Tylquin's nest is in near-complete darkness.  She gains +2 to her Parry score. 

PC/NPC  :+~:PARRY  :<>:ARMOUR  :vv:HOPE  :<3:END  :-X-:STANCE  :##:STATUS
Arbogast
Esgalwen
Grimbeorn
Hathcyn
• 6 (:<|: +3)
• 9
• 4 (:<|: +4)
• 4 (Great Strength +3)
• 2d (:C|: +3)
• 1d (:C|: n/a)
• 2d (:C|: n/a)
• 3d (:C|: n/a)
• 7/16
• 10/14
• 8/12
• 10/13
• 26/26
• 27/27
• 4/31
• 20/29
Forward
Forward
Defensive
Forward
normal
normal
WEARY
WOUNDED

ENEMY  :+~:PARRY  :<>:ARMOUR  :@:HATE  :<3:END  :csu:NOTES
Tylquin
 
• 7+2
 
• 3d
 
• 6/8
 
• 34/60
 

 

STANCES
:-X-:Forward
- action order 1

Close combat
TN 6+ parry
Forward
Maneuvers
:-->:Open
- action order 2

Close combat
TN 9+ parry
Open
Maneuvers
:<|:Defensive
- action order 3

Close combat
TN 12+ parry
Defensive
Maneuvers
:<->:Rearward
- action order 4

Ranged combat
TN 12+ parry
Must be 2 other PC's
in Close Combat; May not
use if outnumbered 2:1

Rearward
Maneuvers
:<>:From any Stance

Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level of opponents Athletics roll.
On success, may safely flee from the scene of combat
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

"Firewatcher! Press on with your task!"

The Beorning, fleet of foot, leveled his :ooc:  spear and raced to stab at the beast which had just laid his lord low.

"Carrock! Carrock! Carrock!"

The leaf bladed spear sought the flesh of the beast.

 :ooc: against better judgement and knowing skill at arms wont save us in this I'm going to rush in and attack in a forward stance.

Rolled 1d12 : 3, total 3

Rolled 4d6 : 1, 2, 3, 5, total 11

THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Telcontar

THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

GandalfOfBorg

Grimbeorns heaves himself up, staggered by the vicious assault, and takes a moment to set himself straight while his companions seek an advantage against the great spider.

 :ooc:
Stance: Defensive, Action: Second Wind
 :00:
TN 14 Athletics -  1d12 : 11, total 11
Rolled 3d6 : 4, 2, 3, total 9

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

GandalfOfBorg

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

Esgalwen moved towards the mammoth shadow that covered Grimbeorn, sliding Nimronyn from its sheath as her bow dropped. The sword came up in a quick two-handed stance, the warrior-woman having perfected the move over so many fights, and then it flashed down.

:ooc:
Stance: :-X-:
Shadow Bane to add an additional d6
TN 19 ;longsword 5d
:00: 1d12 : 2, total 2
Rolled 5d6 : 3, 1, 1, 3, 5, total 13

:dmg: 12  edge: 8   injury: 18
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

#6
:ooc: Wow... we should not have entered this hole. The dice are moving this story to a dangerous conclusion.

I am thinking of using a :vv: but I see Esgalwen's accumulated :&: - she really has 5 permanent points? I have been keeping my sheet with the one on Dropbox, but man, I didn't realize she was fading so much.

I will use the :vv: and get the success for 12 :<3: loss. And just in case you were wondering, Paul, I did not use the :vv: in the last round on the failed Inspire.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

 :ooc: yeah we are toast, to be fair a spider suggested this plan. Is the spider on Grimbeorn or are we back to Range and reach weapons only? I assumed the later by the flavor text.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

Quote from: tomcat on Jun 24, 2022, 10:04 AMI am thinking of using a :vv: but I see Esgalwen's accumulated :&: - she really has 5 permanent points? I have been keeping my sheet with the one on Dropbox, but man, I didn't realize she was fading so much.
:ooc: I saw that too and it can't be right, surely?  I suspect I've added Shadow points in a hurry and put them in the wrong box.  I'll go back through the last couple of adventures (when I have time) and see how many points she's gained recently, then you can shift points from one box to the other. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Arbogast hears the heavy breath of his companions as they go about the work of heroes, and their despair as Tylquin scuttles and leaps about their blows, untouchable now that she has decided to join the battle.  Radagast he cannot see, the Wizard is fallen and vanished in to the shadows and black webs.  He wishes to help them.  He wishes to flee.  He wishes to collapse and weep for all that has been taken from him, all that has been taken from the world. 

But he has another task to do, and he will not let himself rest while it remains undone.  He raises once again the Warden's axe and steps toward the last of the sorcerous strands. 


:ooc: Arbogast will strike at the last one...
:00: 1d12 : 2, total 2
Rolled 4d6 : 2, 4, 1, 4, total 11
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: ... and I'll chuck his bonus dice at it:
:00: 2d6 : 2, 6, total 8
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

As the Fire-watcher's well-aimed strike severs the last of Tylquin's anchor-webs, the Weaver herself rears up before Hathcyn, her fangs glistening. 


:ooc: Attack attack attack! (TN 13)
:00 1d12 : 10, total 10
Rolled 4d6 : 3, 5, 2, 4, total 14
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: Hathcyn loses 9 Endurance and needs a Protection roll (vs TN 18):
:00: 1d12 : 4, total 4
Rolled 3d6 : 5, 4, 2, total 11
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet