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An Ambush Awry - Round 2

Started by Eclecticon, Jul 30, 2018, 02:21 AM

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Eclecticon

Situation: Esgalwen and Tate's attempted ambush has gone disastrously, and combat is now joined in earnest. 

Combat Advantage dice:
• Esgalwen 0
• Tate 2/2

Situation Modifiers:
• The Toft-men have the initiative, as three quarters of the company have effectively been counter-ambushed

Physical Modifiers (complications):
• combat in the reeds and mud is hampered - all Parry scores are reduced by two against enemies outside the riverbank
 
PC/NPC PARRY :+~: ARMOUR :<>: HOPE :vv: END :<3: STANCE
Esgalwen
Tate
Oderic
Williferd
6 (skirmisher +3)
2 (shield +3)
5
4




1d (helm n/a)
3d (helm n/a)
1d (helm n/a)
1d (helm n/a)




5/12
13/15
2/3
n/a




27/27
18/29 WEARY
5/18
16/16




Open
Defensive
Open
Open

ENEMY PARRY :+~: ARMOUR :<>: HATE :@: END :<3: NOTES
Blood Moon archer
Hunting Hound
Hunting Hound

Blood Moon warrior
Blood Moon warrior
Blood Moon archer
Hunting Hound








3
4
4

4
4
3
4








2d
2d
2d

3d+1
3d+1
2d
2d







2/2
1/1
1/1

2/2
2/2
1/2
1/1








0/14
1/12
12/12

0/14
14/14
14/14
0/12








DEAD
keeping its distance from Esgalwen - now Craven
fighting Esgalwen

DEAD
fighting Tate
firing at Tate
DEAD

STANCES

Forward - action order 1
Close combat
TN 6+ parry
Forward Stance maneuvers
:<>:Open - action order 2
Close combat
TN 9+ parry
Open Stance maneuvers
:<>:Defensive - action order 3
Close combat
TN 12+ parry
Defensive Stance maneuvers
:<>:Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1

TN 12+ parry
Rearward Stance maneuvers
:<>:From any Stance
Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level
of opponents Athletics roll. On success,
may safely flee from the scene of combat
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

At the death of the hound, one of the spearmen gives a cry of rage and moves to strike at Tate as the bard struggles to find solid footing.  Above the pair, the archer nocks another shaft. 

The beast wounded by Esgalwen, meanwhile, yelps once and again as it limps out of reach of her sword, its tail between its legs and its flank bleeding freely.  Its companion moves in with a savage attack to buy time for it to move away. 


:ooc:
Riverbank
Blood moon warrior (Oderic)
:00: 1d12 : 4, total 4
Rolled 2d6+3 : 1, 4 + 3, total 8


Blood moon warrior (Tate)
:00: 1d12 : 3, total 3
Rolled 2d6+3 : 1, 4 + 3, total 8


Blood moon archer
:00: 1d12 : 4, total 4
Rolled 2d6+3 : 4, 1 + 3, total 8


Oderic

:00: 1d12 : 6, total 6
Rolled 4d6+4 : 5, 4, 3, 6 + 4, total 22


Hillside
Hunting hound
:00: 1d12 : 4, total 4
Rolled 2d6+3 : 1, 3 + 3, total 7
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

The young Beorning presses his advantage, parrying a strong thrust from his foe and then cutting the man's throat with a slash as quick and powerful as a thunderbolt.  An arrow severs the tip of a reed next to Tate as the spearman closes in, feinting and probing but finding no opening in the Lake-Man's defence. 

On the hillside, the hale hound halts just out of reach of Nimronyn, wary now of the Ranger's sword.
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: Attacks for the two PC's and narrative will follow.

Esgalwen two-handed attacks the hale dog
TN 13 longsword 4d
:00: 1d12 : 11, total 11
Rolled 4d6 : 1, 2, 4, 1, total 8

:dmg: 11   edge: 8   injury: 18

I considered a Second Wind for Tate to try and eliminate the weariness, but his Athletics is only 2d - he has better odds of attacking while Weary.

Tate advances on the Blood moon warrior
TN 16 long sword 4d
:00: 1d12 : 5, total 5
Rolled 4d6 : 6, 2, 1, 3, total 12

:dmg: 5   edge: 10   injury:16
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

#4
:ooc: Well this round is a bust as both attacks miss.

In the next round, the hound can/will attempt a Called Shot against Esgalwen due to her :~~: result


Esgalwen began to circle her prey, keeping it in front of her and the wounded hound just behind it. The dog snarled and snapped, it's body tensed to dodge and spring. Nimronyn made a quick jab towards the animal, which quickly snapped and moved out of its way.

Tate saw the same luck, as he tiredly splashed from the water and swung wildly to no effect.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]