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Raiders at the Gate - complete engagement

Started by tomcat, Nov 09, 2015, 09:38 PM

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tomcat

Situation: The Black Tarn has been attacked by raiders, and Arbogast takes up arms in defense

Situation Modifiers:
• No opening volleys
• Company has initiative.
• Arbogast combat advantage - failed TN 14 die roll
• Mass combat will gain the advantage of three re-rolls (may take the better of the two results) due to Arbogast leading the people in song


Physical Modifiers (complications):
• none


PC/NPC PARRY ARMOUR HOPE [HATE] ENDURANCE
Arbogast
6 (shield +3)
(headgear +1)*
15/16
0/26
Raider
4 +1 (buckler)
2d+2
2/2
12/16
*Arbogast only donned his iron cap

STANCETN (+parry)PC / LM-NPCOptions...
Forward - action order 1
Close combat
TN 6+noneIntimidate - may forgo attack and make Awe or Battle roll to remove 1 or more Hate from enemies on success; fail PC loses 1 Hope
Open - action order 2
Close combat
TN 9+ArbogastRally - may forgo attack and make Inspire or Song roll, restore 1 or more Encumbrance to all PC's on success; fail PC loses 1 Hope
Defensive - action order 3
Close combat
TN 12+nonePrepare Shot - spend an entire round aiming shot, if your attack succeeds in the next round, you achieve a Called Shot
Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1
TN 12+noneProtect Companion - choose a companion in Open or Forward, if they are hit you may spend 1 Hope and become the target of the attack instead

MASS COMBAT TABLE

RollEffect
:~~:The raiders push hard against the defenders and many folk of the Black Tarn fall. Four :~~: rolls and the Black Tarn is lost. Arbogast is set upon by THREE attackers for the round.
1, 2, or 3The raiders push hard against the defenders and a number of defenders die equal to the Feat roll. Arbogast is set upon by TWO attackers for the round.
4, 5, 6, or 7The raiders and allies hold the line, no gains made by either side. Arbogast is set upon by ONE attacker plus any left over from previous round (if applicable) - max of 5
8, 9, or 10The allies push hard against the attacker and a number of attackers die equal to the Feat roll. Arbogast is set upon by only ONE attacker for the round.
:g:A cheer goes up as the enemy is dealt a lethal blow. Two :g: rolls and the Black Tarn is saved as the Raiders are driven away. All enemies have been swept away from Arbogast for this round.




MASS COMBAT ROLL
This dice roll has been tampered with!
Rolled 1d12 : 8, total 8
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: This is a test to see how long it would take to end this combat based on my rules. The dice rolls are to be looked at individually - each number - not the sum of them all:

Rolled 10d12 : 4, 6, 9, 5, 7, 4, 11, 5, 9, 12, total 72
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Again...

Rolled 10d12 : 2, 3, 5, 8, 12, 5, 8, 8, 3, 11, total 65
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: So it would take 15 rounds of combat for Arbogast before the raiders would finally be driven off...

5 defenders die; 26 attackers die

Seems a bit unbalanced...oh well, it's all for narrative purposes mostly.

Ok...instead of us using the roll to see how many confront you each round, I am going to make Arbogast take on six enemies - two maximum each round until they are all dead.

Again, this is for narrative purposes - and bragging rights for Arbogast. Might earn a couple good scars.  ;)  So we'll make our attacks in this thread and I will track the hit points until someone falls.

Anyway, I will have to think about a re-tool of the MASS COMBAT CHART.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

The raider staggers back beneath Arbogast's blow, and his return swing is wild and easily deflected by Lafdag's shield.  Arbogast presses his advantage as more painted men close in on the defenders. 


:ooc: Attacking as before:
Rolled 1d12 : 6, total 6
Rolled 3d6 : 5, 3, 2, total 10
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

Heavily wounded, the man makes a feeble attempt to slay the Woodman defender, even as another warrior charges into the fray.

TN 18 sword ♦♦♦○○○
:00: 1d12 : 6, total 6
Rolled 3d6+3 : 5, 4, 4 + 3, total 16

:dmg: 5 Edge :~~: Injury: 16
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

 :ooc: Still alive... still alive... 

Incidentally, I assume that Arbogast found time for some long conversations with Radaghast about the Shadow during the last Fellowship phase, and that my self-imposed limitation on his Shadow-Lore speciality can fall by the wayside.  What do I know about the red moon symbol these guys are carrying, and/or the symbolism of the warpaint?
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

#7
:ooc: Yea, Arbogast would have had time to have conversations with Radagast.

What he knows about the Blood Moon sigil is that it has appeared only recently - and when I say recently, I mean in the last 5 years. The first hints of this new allegiance came in 2946 T.A. - and the sigil has been carried by both men and orcs. The attacks from them have been reported through southern Mirkwood and the Anduin Vale.

But no one knows from where they originate. The raiders attack and then fade back into the woods.

I marked your sheet for 5 Endurance and you can go ahead and make another attack.  :csu:
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

 :ooc: Yeah, let's take care of this guy.  Not that I have anything much to complain about - it's the first time I've been (physically) hurt in the campaign. 

DC 14 Long-hafted Axe 3
:00: 1d12 : 9, total 9
Rolled 3d6 : 2, 2, 3, total 7

{:dmg:} 5, Edge :g:, Injury 18
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: Cool, you have two more opponents that face you before the raiders are driven from the Tarn.

Arbogast did not get but a moment to catch his wind and check his chest where the raider's knife had slashed him, before another took his place. The Woodman stepped over the fallen man on the ground and brought his weapon up again to engage this new foe.



TN 18 sword ♦♦♦○○○
:00: 1d12 : 9, total 9
Rolled 3d6+3 : 1, 4, 1 + 3, total 9

:dmg: 5 Edge :~~: Injury: 16
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Ok...maybe I should limit the PC's to only so many opponents! We learn as we go.  ;)

Another 5 Endurance lost for Arbogast :csu:
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

#11
:ooc: So, it turns out you can't attach .mp3 files to posts.  Accordingly, I recommend downloading and listening to this track while you read the following. 


The new raider's blow knocks the iron edge of Lafdag's shield into Arbogast's face.  For a brief moment, he sees stars and hears nothing.  When he regains his senses, he is down on one knee with blood upon his brow.  Still, the fire within him burns hot, and he draws strength from his friends and kin.  He forces the shield into the raider's body, ruining the man's blow, and uses the momentary room to resume his place in the shieldwall.  Though their numbers have dwindled, the Men of Black Tarn Hall are holding fast.  They have broken the momentum of the raiders' attack. 

It is time to throw them back.

Ignoring for the moment the ineffectual blows that ring upon Lafdag's shield, he fills his lungs and strikes up a new song.  It is in the tongue of the Northmen, but of an ancient mode, and the song was old when the Woodsmen's forefathers carved out the East Bight.  It is a song that, even today, is sung when the time has come for a shieldwall to advance. 

Arbogast leads the time, stamping his feet in the mud until the men beside him take up the tune.  Ponderously, the defenders of the Hall begin to push the raiders back, towards the burning huts and the ruin of the south gate. 


:ooc: I'm shifting in to Forward stance and using Battle to Intimidate the raiders (p 179)
Rolled 1d12 : 3, total 3
Rolled 2d6 : 4, 3, total 7
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: ...and I'm spending a Hope point to make it stick.  :csu:
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

Quote from: Eclecticon on Nov 11, 2015, 07:06 PM:ooc: So, it turns out you can't attach .mp3 files to posts.  Accordingly, I recommend downloading and listening to this track while you read the following.

:ooc: Yea, MP3 files, or video files can be pretty big - and I have never wanted to take advantage of my buddy's server. I control RPG.AVIOC.ORG 100%, but it is due to my friend providing the server bandwidth and space.

So, I limit the attachments to images and docs (sheets). Sorry, Paul.

Cool song though!

Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

The clan of the Black Tarn fell in with Arbogast's chanted song and the voices raised above the roar of flame and screams of the dying. The invaders began to break, in small groups at first, but then in larger numbers. The momentum had definitely shifted to the Woodmen and they were pressing the advantage. The shield-wall advanced, shoving the enemy while spear and shortswords bit into flesh. The archers let their bows sing and the raiders fell.

It was done...but the cost had been great. The southern wall was burnt along with many of the houses and barns. Even as the raiders broke, men and women of the Black Tarn re-emerged with buckets to try and quench the fires. Other came with shovel and mattock and they began to shove against any burning structure so that it would collapse away from any that had yet to be damaged.

Arbogast smile at the enemy before him, singing loudly through his grin. The raider swept his sword at the Woodman, for he had no other choice - the Black Tarn folk were closing in around them and blocking their retreat.

TN 18 sword ♦♦♦○○○
:00: 1d12 : 2, total 2
Rolled 3d6 : 5, 2, 1, total 8

:dmg: 5 Edge :~~: Injury: 16

I removed their Ability modifier due to the loss of morale.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]