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The Doom-Ring at Wuduseld

Started by Eclecticon, Apr 14, 2024, 11:10 PM

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Telcontar

 :ooc: The goal is for several reasons. First, I'm proposing that a town chief is ineligible for the position as the law was rendered and that this is wise because it means the warchief may speak for all woodmen and not overly concerned with the needs of their town.

Second, if we can invalidate Mogdred and Caewin as a point of order it means we dont have to outright campaign against them. So saving a friendship with Caewin to help him later and removing Mogdred as a candidate and marginalizing him.

Third any other candidate those two would have to propose will be weaker than the two already put forward with Arbogast a more likely choice and in the lead.

Fourth, if there is sufficient doubt planted any power play by the others can be challenged later.

Finally, as we say colloquially in the US, "Mogdred can eat the biggest of dicks, F that guy." Embarrassing him and making him look ineffective is not only a joy, but keeping a promise.  ;D
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Telcontar

 :ooc: so yes, a good faith attempt as part of the opening shots of the contest.

I'm also hoping Mogdred is sufficiently prodded to rebut and the dogs bark him down.  ;D
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

May 06, 2024, 06:36 AM #47 Last Edit: May 06, 2024, 11:39 AM by tomcat
On Hathcyn's endnote, Esgalwen stands, too. "Thank you, Artamund, for your insight into the customs and laws of your people. As an outsider, I have little to add to this moot, save as witness to the last Folk-moot that Ingomer hosted those years past - enough years that some of the younger clansmen here might not have been present, or aware.

"You say that the law of the folk binds each of the clans in a common agreement, but I remind this - one who has presented himself was never accepted into the clans, by vote. The Toft was never part of the clans of Woodmen, either. So, as I am a stranger from my lands of Gondor far away, so too are others who are present here, even though their houses border your own.

"Do you wish the interests of the Woodmen clans to be guarded by outsiders? Outsiders with interests of their own? Or shall you present and choose from among your sons and daughters for this honorary position?"

With her question asked, Esgalwen sits back down.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

:ooc: Interesting!  Let's see how well your arguments are received with some Persuade rolls: 

Esgalwen
:00: 1d12 : 5, total 5
Rolled 3d6 : 4, 3, 4, total 11


Hathcyn
:00: 1d12 : 8, total 8
Rolled 3d6 : 6, 4, 6, total 16
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

May 06, 2024, 05:48 PM #50 Last Edit: May 06, 2024, 05:53 PM by Eclecticon
Before the Ranger has even finished speaking, Caewin holds up a hand in a gesture of peace.  "Now, now, let us not be hasty," is as far as he is able to go before Mogdred rises once again, a thunderous look in his eyes.  "This is an outrage!" he cries.  Then, as if on cue, every hound in the hall begins a terrible barking and howling, drowning out any further word he tries to speak. 

As if by some unheard command elders and warriors, visitors and locals alike are all of a sudden rising to their feet and pointing angry fingers at one another, each man and woman shouting dire accusations that go all unheard beneath the frenzied noise of the dogs.  Barely has the hall begun to calm when Artamund dashes an earthenware pot against the stony side of the firepit.  Shaking with rage, he faces the two outsiders.  "ENOUGH!" he screams, the word silencing all other voices in the hall.  "Such matters are for the elders of the doom-ring to decide, not for wandering wastrels to speak to us!  We will hear no more of such things and you, who think so little of our ways should perhaps seek hospitality elsewhere!" 


:ooc: So, two things have happened here: your rolls both succeeded, which has shifted some opinions, but you've also suffered a Revelation episode (given the current goings-on, the threshold for Revelation in the lands of the Woodmen is lower than usual and you've had one hanging over your heads for a little while).  Hathcyn and Esgalwen will have to make some apologies to the elders if they want to address the doom-ring later on, and should probably look for somewhere else to finish the evening. 

Let's let the dice-gods determine how many elders' support slips away from Arbogast due to his obvious association with you two troublemakers:
:00: 1d6 : 4, total 4
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

 :ooc: can we get a listing of the elders and where they are from?
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18